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ISTE National
Educational Technology Standards for Teachers
In the following section we address each of the
ISTE standards and state how we met each of the standards through our
MITTEN project.
I.
TECHNOLOGY OPERATIONS AND CONCEPTS.
Teachers demonstrate a sound understanding of technology
operations and concepts. Teachers:
A. demonstrate
introductory knowledge, skills, and understanding of concepts
related to technology (as described in the ISTE
National Education Technology Standards for Students)
- My introductory
knowledge of technology was at about a moderate level of understanding
prior to participating in the MITTEN
project.
I had been using technology for personal uses for many years.
These uses included internet searching, e-mail, and creating
documents. In classes I took at U of M - Dearborn prior to
student teaching I became literate in many different aspects of
technology including software, hardware, and creating web pages.
Therefore my overall understanding of the concepts related to technology
was good, but needed refining.
B. demonstrate
continual growth in technology knowledge and skills to stay
abreast of current and emerging technologies.
- A majority of
my technological knowledge was in pc's prior to the project.
However, Long School works with Macintosh computers. Therefore,
throughout the project I was able to develop knowledge about Mac's and
how they operate. I feel I know have a strong understanding of
both pc's and Mac's. As for the software we used in our project
I was able to delve deeper into each program in order to assess the
full potential of each program.
II. PLANNING
AND DESIGNING LEARNING ENVIRONMENTS AND EXPERIENCES.
Teachers plan and design effective learning environments and
experiences supported by technology. Teachers:
A. design
developmentally appropriate learning opportunities that apply
technology-enhanced instructional strategies to support the
diverse needs of learners.
- The goal of our
MITTEN project was to implement technology into our current
curriculum. In order to do this we created a unit in which
students would learn the elements of fiction through the study and analysis
of Because of Winn Dixie by Kate
Decimally.
- The
first lesson involved students recreating a setting from the text in Kepi.
In order to do this students needed to first identify a setting within
the story. After deciding what setting they were going to
create, students then used their creative skills to design it using
Kidpix Deluxe. (Student
example)
- The second
lesson required students to use Kidspiration in order to display
character traits. Students first chose a character from the
story. Using the "character" template in
Kidspiration, students developed an analysis of their
character. (Student
example)
- The third
lesson involved students using Kidspiration to create a story
map. In their final copy students were to identify all of the
elements of fiction from Because of Winn Dixie. (Student
example)
- The fourth
lesson required students to create an invitation using CardShop Plus
software. To conclude our project we planned to recreate the
party scene from the story. As an example of plot, each student
created an invitation for a guest they chose to invite to the
party. Each student was to design and send the invitation to
their guest. (Student
example)
- The fifth and
final lesson was our most challenging and detailed part of the
project. For this lesson we used our school pet, a tortoise
named Gwenivere, to create several i-movies which would show her
daily activities. Our students used a web cam and lap top
to film Gwen as she went about her day. Students were to monitor
both the web cam and the lap top to assure filming was occurring.
After filming, students watched the footage and created a story in
Appleworks called "A Day in Gwen's Life". (Student
example)
B. apply
current research on teaching and learning with technology when
planning learning environments and experiences.
- Cooperative
learning is a common term in education today. Throughout our
lessons our students helped one another achieve success. When in
the computer lab we requested that students ask questions to their
neighbors first, then to us. This allowed students to teach one
another the skills they were learning, thus allowing greater
retention. Additionally, lessons
three
and five involved students working together to create one
product.
- Mentoring is
also a common term in education today. Prior to introducing
lesson three, we had students work with a fifth grade class to learn
how to create story maps in Kidspiration. Each fifth grader was
partnered with one of our third grade students. The partners
read a Dr. Seuss book together and then created a story map for that
book. Using this strategy allowed us an effective way to
demonstrate story mapping in Kidspiration to our students.
C. identify
and locate technology resources and evaluate them for accuracy and
suitability.
D. plan
for the management of technology resources within the context of
learning activities.
- Long School has
a computer lab in which each of our students is able to work at their
own computer. We used the lab to complete all of our lessons
with the students. For cooperative activities we will simply
have students sit together at one computer station.
E. plan
strategies to manage student learning in a technology-enhanced
environment.
- One of the
strategies we found very valuable with our third grade class was
"Hands on your head". As our students were spread out
within the lab, we needed a way to gather all of their attention
without distraction. We found it very helpful to say "Hands
on your head" to get their full attention. At that time students
knew they were to place their hands on their heads and give their
attention to the teacher. Perhaps the greatest benefit was that
they hands were on their heads, and thusly not able to be on the mouse
or keyboard.
III.
TEACHING,
LEARNING, AND THE CURRICULUM.
Teachers implement curriculum plans, that include methods and
strategies for applying technology to maximize student learning.
Teachers:
A. facilitate
technology-enhanced experiences that address content standards and
student technology standards.
- Each lesson in
our project was formatted using the national standards of language
arts and technology as an outline to meet our educational goals.
We used NCTE
Standards
to meet language arts goals, and NETS
for students
to meet technology goals. To see the exacts standards met go to exhibits
and click on lessons.
B. use
technology to support learner-centered strategies that address the
diverse needs of students.
- The technology we used throughout our lessons
was capable of supporting learner-centered strategies. Our
students were primarily responsible for the creation of their own
work. Therefore, they were able to work at their pace and within
their own individual capability levels.
C. apply
technology to develop students' higher order skills and
creativity.
- Our lessons
were all examples of applying technology to develop students' higher
order thinking skills and creativity. In lesson one we used
KidPix to recreate a setting from the story (example).
Lesson two and three involved students using Kidspiration to create
both character and story maps (example).
In lesson four students used their creative skills to design an
invitation in CardShop Plus (example).
Lesson five involved students collaborating and creating a movie about
our pet tortoise (example).
Students used their imagination and creativity in all of these lessons
in order to meet the goals asked of them.
D. manage
student learning activities in a technology-enhanced environment.
- As mentioned
above, we gathered student attention by the "Hands on you
head" strategy. While in the computer lab students were
also informed that all of the regular classroom rules applied.
Therefore, they were aware of our expectations of their behavior in
the computer lab.
IV. ASSESSMENT
AND EVALUATION.
Teachers apply technology to facilitate a variety of effective
assessment and evaluation strategies. Teachers:
A.
apply
technology in assessing student learning of subject matter using a
variety of assessment techniques.
- We used many
different techniques in assessing our students work. Much of our
assessment was done in the computer lad as we walked around the room
asking questions to check for understanding. The following lists
assessment techniques we used for each lesson.
- The first
lesson students were required to turn a paper copy of the setting
they created. We looked over their pictures and if there were
any questions about what setting they created we spoke with the
student individually. In addition to their paper copy students
saved a
jpeg image of their setting.
They were assessed individually for this lesson.
- The second
lesson we also had students save a jpeg image and turn in a paper copy
of their character
traits map.
By reviewing their paper copies we were able gauge if the students
were comprehending the lesson and its requirements. Students
were assessed individually for this lesson.
- Assessment for
the third lesson was done in a manner similar to the previous two
lessons. Prior to going to the computer lab our students
completed a story map worksheet
to put their thoughts in order. We had students turn in paper
copies of their story
maps
and we assessed their understanding of both the technology involved in
the lesson and the elements of fiction concept by reviewing their
work. Students were assessed as a collaborative group of two for
this lesson.
- The fourth
lesson we review the students invitations
to check for appropriateness and proper use of the software.
Students were assessed individually for this lesson.
- The final
lesson involved an assessment that was less structured than the
previous lessons. Each student need to take part in the filming
of the Gwen
movie.
During that time we would explain the process and ask questions to
check for understanding. We assessed our students on their level
of understanding from the answers to our questions and the final
product. Assessment for this lesson occurred both individually
and as a group.
B. use
technology resources to collect and analyze data, interpret
results, and communicate findings to improve instructional
practice and maximize student learning.
- It is our hope
that our results from this project will show the results of
integrating technology into a third grade classroom. Through the
use of our e-portfolio we are hoping to communicate our findings to
our colleagues. Also through the e-portfolio we hope to get
suggestions from visitors of ways we could improve our unit in order
to further develop the concepts taught using technology.
C. apply
multiple methods of evaluation to determine students' appropriate
use of technology resources for learning, communication, and
productivity.
- As listed in IV
A, many different forms of assessment were used to determine students'
appropriate use of technology. Each of our lessons was also
matched to the national standards for technology (NETS) that students
should be achieving at the third grade level. By reviewing their
final work we were able to evaluate if our students met those
standards both individually and as a group.
V. PRODUCTIVITY
AND PROFESSIONAL PRACTICE.
Teachers use technology to enhance their productivity and
professional practice. Teachers:
A. use
technology resources to engage in ongoing professional
development and lifelong learning.
- During the
MITTEN project I attended several technology in-services and
collaborative meetings.
- I plan to
continue my knowledge of technology throughout my career. My
interest in technology has greatly increased over the course of this
project. In the future I plan to implement technology both in my
curriculum and in my classroom setting (ie: class web page, e-mailing
students, etc.).
- I strongly
believe that teachers should be lifelong learners. Technology
will always offer new areas for learning due to newly emerging
technology. Therefore I will do my best to learn new technology
in order to teach my students the most currently available
technology.
B. continually
evaluate and reflect on professional practice to make informed
decisions regarding the use of technology in support of student
learning.
- Throughout my
student teaching process I evaluated the lessons I taught. This
process included identifying what worked well and what did not.
Teaching requires a process of evaluating yourself in order to create
the highest level of learning for your students. The MITTEN
project allowed for both evaluation and reflection
throughout the process.
C. apply
technology to increase productivity.
- The ability of
applying technology to increase productivity is a concept I feel is
key in implementing technology into the classroom. Allowing
students to do their assignments on the computer allows for less
paper, greater use of motor skills, and, as in our lessons, an ability
to let their imaginations soar. In addition to the lessons we
created for MITTEN, we had set up a web page for our class. The
page allows us to post important dates, messages to parents, and
flashcards for spelling words. Additionally, our students can
e-mail an answer to a weekly question.
D. use
technology to communicate and collaborate with peers, parents,
and the larger community in order to nurture student learning.
- As stated above
in V D, we used our class web page to communicate with parents and
peers. We will be using our MITTEN e-portfolios to communicate a
way to integrate technology into a third grade class to our colleagues
and the larger community.
VI. SOCIAL,
ETHICAL, LEGAL, AND HUMAN ISSUES.
Teachers understand the social, ethical, legal, and human issues
surrounding the use of technology in PK-12 schools and apply those
principles in practice. Teachers:
A. model
and teach legal and ethical practice related to technology use.
- One of the in-services
we attended was on plagiarism. Our students are very young to
understand the detailed concepts, but we were able to discuss with
them the importance of not copying work someone else has
created. We discussed the importance of having pride in your
work and the success that work can bring you.
B. apply
technology resources to enable and empower learners with diverse
backgrounds, characteristics, and abilities.
- We have several
different learning situations within our class. A few of our
students are learning disabled, one is bilingual, and several of our
students come from homes with no computers. The requirements of
the lessons we created allowed for all of our students to succeed
regardless of their background. They were able to work at their
pace, and in many lessons we allowed their creativity to develop their
learning.
C.
identify
and use technology resources that affirm diversity.
- The software we
used for Kidpix, Kidspiration, and CardShop Plus was culturally
diverse. It offered pictures of many different cultures of
people, along with diverse nationality symbols.
D. promote
safe and healthy use of technology resources.
- Long school has
a filter system onto their system in order to only allow appropriate
content to be available to its students.
E.
facilitate
equitable access to technology resources for all students.
- All of our
students had access to the technology available at the school.
Our projects were all completed during school hours as a class.
Therefore all of our students received equal amounts of access to
technology resources.
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