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Overview:
Cottage
B is a Reggio based center, meaning
educators approach teaching with a project approach. Projects
come from the interests of the children and can last from a few days to
a few months.
While keeping technology in mind,
I observed the children to see where their interests were. One
day I taught a lesson that dealt with numbers. In this lesson the
children played Hokey Pokey, but had different number stickers on their
body parts. They were so engaged and excited more about the
numbers than the dancing. Since there was such a great
response from this activity, I decided that using technology to help
the children learn more about numbers would be a great project for the
children.
Goals
for the project: I wanted the children
to view the computer as not just a thing that they can play on. My hope is that through this MITTEN
experience,
the children will be more comfortable representing their ideas on the
computer. I also hope that some of the
children that are shy around technology and opt more for paper and
pencil will
begin to feel comfort in the technology around them.
Numbers
All Around Us!
The purpose of
this lesson was to expose these young children to numbers through a
variety of
means.
- Lesson Plan 1
At
the beginning of the project,
we took small groups on a number walk around the campus.
The children were to look for things that they could
count and look for numbers. When they
found an object they were allowed to take a picture with the digital
camera (with the assistance of a teacher). As
a revisiting activity, we watched as a class a Microsoft
Power Point presentation
that contained all of the pictures that the children had taken. The children were encouraged to talk about
their pictures and the other children’s too.
- Lesson Plan 2
The
next step was to practice
creating numbers on the computer. We used Kid Pix and
Microsoft Paint to draw numbers with the mouse. The
children were asked to represent the
numbers anyway they would like. Some of
the children drew the numbers with the mouse and others drew a certain
amount of objects (one to one correspondence) for their number.
- Lesson Plan 3
After
working with Kid Pix for a
couple of weeks, the children were ready to create a classroom book. We used the Stamp program in Kid Pix and
created numbers by stamping an image over and over again in the shape
of a number. This book was burned on to a
disk for the children to view and there is also a hard copy in the
classroom for the children to look at.
- Capturing the children’s
understanding of numbers through the semester with a digital camera was
also an important part of this project. The
children in this group are very young so there is only so much
technology that the can directly use. Digital
cameras are great because the children love to see the instant result. Many times the children would take pictures of
their friends discovering numbers with assistance of a teacher.
- Children love playing with the computer.
Throughout the project the children were
encouraged to play mathematical games on the computer.
There were many games that the Cottage already had,
but parents brought in some new games for the children to explore. Some of the games we used regularly included Winnie
The Pooh Math and Jump Start
Preschool. Both
of these had some great activities for the children to explore to help
them learn their numbers and work on one to one correspondence.
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